At great speeds, like the ones you'll experience in the aforementioned difficulties, this does more harm than good almost all the time. Either that or Microids and I are of one mind: the gravity of the original game was a bit too strong if I memory serves, so they've decided to allow cars to glide after a jump. It seems that throughout the overwhelming amount of meme reviews and creepypastas on the forums some feedback managed to shine through. You'll get time to tear your hair out in frustration learning that counters are nigh impossible, and it's best to put as much distance between your rival racers before being splattered by a homing pie (ooh matron), abducted by aliens or put to sleep.Īt 100cc-150cc the game's unique problems begin to show. However due to the longer races it means the liberal use of powerups from the AI is increased. The speed is fast enough for the tracks not to feel drawn out (though Mario Kart Tour has spoilt me for wanting a 2 Lap default in karters now), and the differences in character, vehicle and accessory stats are at their most visible. At 50cc, the lowest and slowest difficulty, the game's perfectly adequate. If only that was that was their biggest worry.įurious Racing still has problems of its own. My theory is by calling this a sequel Microids think they can skirt criticism of releasing a remaster too soon. The word 'remake' could be generously applied if we look at the coin system used to buy items being scrapped, and all content barring gold-tier alternatives of unlockables being available from the get go. "In with the new" is typically preceded by "out with the old".įor reasons still unknown publisher Microids continues to call this a sequel over a year later, which would imply new maps, characters and unlockable items, but is for all intents and purposes a remaster. Where I might ordinarily forgive such things if it means the original can be played on older systems, it didn't work on a high-end for the time system so I have little hope for it being better on a computer or laptop of lower specs. Worse still is that the original and debatably broken Garfield Kart remains on Steam with its dire frame rate which makes 100% completion virtually impossible, endless load times that can kill progression, and no means of showing it off. On the one hand, the 2019 release of Garfield Kart: Furious Racing fixes them in addition to improving the art style and graphical fidelity, but on the other hand this could be seen as a £12.99 patch, a patch that's more expensive for the Nintendo Switch version. I've gone on record as unironically saying that 2015's Garfield Kart could be one of Steam's best kart racing games if its performance issues were fixed. Please feel free to correct me on version differences or ask anything else about the game or, just tell me how much you love Garfield Kart.Thanks to u/Renegade_Meister for the updates on the original game. Anyways, the only thing I can tell as a difference from the original is the graphics (witch have seen a pretty good overhaul), more content from the start and a second item slot. And when you bump into a wall or another racer, you come to a COMPLETE stop. On 50cc, there no huge issue but on 150cc, they will sent you careening off the course or into a wall. For example, on the track, Country Bumpkin, there are speed bumps. 100cc and 150cc actually cause problems with the tracks due to them being designed for 50cc. You NEED to start on 50cc if you want to win. Last but not least, the last thing that makes the game hard is the physics. It's almost amazing to witness the contrast. I got two perfumes in first place one track and crystal bombs and regular pies by the dozen the next in eight place. The item balance is to what I can tell 100% random. In Garfield Kart, AI will rubber band to you like crazy and can pull out Perfume (invincibility) out of thin air before you use a homing pie on them to move up. The AI in something like Mario Kart is designed to play well, but fairly. But the thing about it is that's it's easy. Nicktoons Kart Racing is far worse as a video game. As an experienced player of the genre, Garfield Kart, compared to some other games, is actually pretty good. In short, this is one of the hardest games I've ever played. That was until yesterday when the Nintendo Switch version of the game's re-release was leaked 17 days early so I KNEW it was my duty to bring an honest review of the game to the subreddit. I knew about it but never picked up a copy. I never played the original Garfield Kart.
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